P+ - Game & Watch - Action - 0x11f

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. ControllerClearBuffer
  3. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  4. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
  5. Subroutine(0x18524)
  6. CreateInterrupt { interrupt_id: Some(10009), action: 0x120, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36))) }
  7. PreviousInterruptAddRequirement(OnGround)
  8. DisableInterrupt(10009)
  9. CreateInterrupt { interrupt_id: Some(10000), action: 0x11d, requirement: (AnimationEnd) }
  10. PreviousInterruptAddRequirement(OnGround)
  11. CallEveryFrame { thread_id: 9, script: 0x18a44 }
  12. ChangeSubactionRestartFrame(Dash_1)

Exit Script